Below is a list of rigs I've developed for Autodesk Maya. Download away!
RC!
A toony biped "robot" character. Includes full facial rig, bendy "ribbon" limbs, full reverse foot, squash and stretch head, ribbon spine, stretchy limbs, Ik/Fk switching via custom right-click menus, various orientation options, and more!
Intended for use in Maya 2009, but ought to work just fine in previous versions when opening with "ignore version."